Monday, May 13, 2013

Multiple View Geometry in Computer Vision 2nd Edition



Multiple View Geometry in Computer Vision by Richard Hartley (Author), Andrew Zisserman (Author). A basic downside in laptop vision is to grasp the structure of an actual world scene. This ebook covers relevant geometric rules and tips on how to characterize objects algebraically so they can be computed and applied. Current main developments in the concept and observe of scene reconstruction are described intimately in a unified framework. Richard Hartley and Andrew Zisserman provide complete background material and clarify the way to apply the methods and implement the algorithms.

It is the finest guide to this area that I have seen up to now. It’s properly-organized and all of the notations and words are pleasant to novices and even consultants in this field. Included supplies are actually tracing the newest superior techniques. Really, it is great that there are quite a lot of exercises on the ends of each chapter however there is no enough options or element explanations to each question.


The primary edition of this guide could have been a lot better written. It took up quite a lot of subjects, but treated each in an abstract fashion. In fairness, although, I need to say that this can be as good as any other ebook with its intention and scope, and higher than some. Any author on computer vision faces the issue of guessing who the reader is likely to be and what the reader’s background is. Also, each of the various matters really merit a large book. In particular, the arithmetic wants a truly mathematical treatment in a separate book. I have not seen this second edition, however there was room for enhancement over the primary edition.

The e book succeeds in introducing you to the world of multiple view geometry. Specially the maths and geometry ideas associated with it. In my research, I had to work on stereo photos and this ebook supplied very good information about it. The algorithms are introduced very clearly and have been simple to implement (at the very least in Matlab).

It’s a good reference book to have.

Multiple View Geometry in Computer Vision
Richard Hartley (Author), Andrew Zisserman (Author)
668 pages
Cambridge University Press; 2 edition (April 19, 2004)

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